Operator Reference
clear_texture_inspection_model (Operator)
clear_texture_inspection_model — Clear a texture inspection model and free the allocated memory.
Signature
clear_texture_inspection_model( : : TextureInspectionModel : )
Description
The operator clear_texture_inspection_model deletes a texture
inspection model that was created by create_texture_inspection_model.
All memory used by the model is freed.
The handle of the model is passed in TextureInspectionModel. It is
invalid after the operator call.
For an explanation of the concept of the texture inspection see the introduction of chapter Inspection / Texture Inspection.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
This operator modifies the state of the following input parameter:
During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.
Parameters
TextureInspectionModel (input_control, state is modified) texture_inspection_model(-array) → (handle)
Handle of the texture inspection model.
Example (HDevelop)
* Create texture inspection model
create_texture_inspection_model ('basic', TextureInspectionModel)
* Read and add training images
read_image (TrainImage, 'carpet/carpet_01')
add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \
Indices)
* Train the model
train_texture_inspection_model (TextureInspectionModel)
* Read and apply a test image
read_image (TestImage, 'carpet/carpet_02')
apply_texture_inspection_model (TestImage, DefectCandidates, \
TextureInspectionModel, \
TextureInspectionResultID)
Result
The operator clear_texture_inspection_model returns the value 2 (
H_MSG_TRUE)
if a valid handle is passed and the referred texture inspection model can
be freed correctly. Otherwise, an exception will be raised.
See also
create_texture_inspection_model
Module
Matching