Operator Reference
remove_scene_3d_light (Operator)
remove_scene_3d_light — Remove a light from a 3D scene.
Signature
remove_scene_3d_light( : : Scene3D, LightIndex : )
Description
remove_scene_3d_light removes the light LightIndex
from the 3D scene Scene3D in future versions. Currently only one
light source is supported.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Parameters
Scene3D (input_control) scene_3d → (handle)
Handle of the 3D scene.
LightIndex (input_control) integer → (integer)
Light to remove.
Result
remove_scene_3d_light returns 2 (
H_MSG_TRUE)
if all parameters are
correct. If necessary, an exception is raised.
See also
Module
3D Metrology