Operator Reference
set_scene_3d_instance_pose (Operator)
set_scene_3d_instance_pose — Set the pose of an instance in a 3D scene.
Signature
set_scene_3d_instance_pose( : : Scene3D, InstanceIndex, Pose : )
Description
set_scene_3d_instance_pose sets the pose of the instance
InstanceIndex in the 3D scene Scene3D to Pose.
It's possible to set one pose for multiple instances or one pose for
each instance.
See the documentation of create_scene_3d for more details on the
coordinate systems used in 3D scenes.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Parameters
Scene3D (input_control) scene_3d → (handle)
Handle of the 3D scene.
InstanceIndex (input_control) integer(-array) → (integer)
Index of the instance.
Pose (input_control) pose(-array) → (real / integer)
New pose of the instance.
Result
set_scene_3d_instance_pose returns 2 (
H_MSG_TRUE)
if all parameters are
correct. If necessary, an exception is raised.
Possible Predecessors
See also
set_scene_3d_to_world_pose,
set_scene_3d_camera_pose
Module
3D Metrology